This was my second sculpting model in Cinema 4D. It took me about 8-9 hrs to sculpt, detail the skin, texture and light up the scene. Final render was done with physical renderer. Ambient occlusion & Global illumination were used at optimal settings. It took about 6 mins to render. Subsurface scattering calculations take some time, so a little patience was required but otherwise it was a fun model and this added a whole lot of more experience to my animation skills.